Introduction to Building a Game World – Artist Research
I will be conducting research on the artist, Sou Fujimoto. His work will be my core inspiration for this project, using his style to base my project.
He is a Japanese architect who incorporates all diverse conditions required for a structure. He was born in From what I have observed, his style is very cubic, which reminds me a lot of the style used in Minecraft. The placements of his cubes in his project, Many Small Cubes, looks very cluttered yet the simple white colour makes the design appealing.
![]() |
Many Small Cubes - Sou Fujimoto |
He builds houses in a very cubic manner too, I find it very fascinating. The simplicity of using cubes in this way is unique to Fujimoto's style as it is minimalistic and emphasises clarity. I have decided that these designs will be my main inspirations for this project.
![]() |
Serpentine Pavillion - Sou Fujimoto |
When asked about one of his works, "Serpentine Pavillion", he claimed "I wanted to make something natural and artificial: a mix of architecture and nature." .[1]
He uses white and cubes to maintain simplicity in his work despite the layout still being very detailed.
Sources:
[1]https://www.architectsjournal.co.uk/archive/in-his-own-words-sou-fujimoto-on-the-serpentine-pavilion
https://www.japanhouselondon.uk/read-and-watch/who-is-sou-fujimoto/
https://www.britannica.com/biography/Sou-Fujimoto
Comments
Post a Comment