Introduction to Building a Game World – Artist Research


I will be conducting research on the artist, Sou Fujimoto. His work will be my core inspiration for this project, using his style to base my project.

He is a Japanese architect who incorporates all diverse conditions required for a structure. He was born in From what I have observed, his style is very cubic, which reminds me a lot of the style used in Minecraft. The placements of his cubes in his project, Many Small Cubes, looks very cluttered yet the simple white colour makes the design appealing.

Many Small Cubes - Sou Fujimoto

He builds houses in a very cubic manner too, I find it very fascinating. The simplicity of using cubes in this way is unique to Fujimoto's style as it is minimalistic and emphasises clarity. I have decided that these designs will be my main inspirations for this project. 

Serpentine Pavillion - Sou Fujimoto

When asked about one of his works, "Serpentine Pavillion", he claimed  "I wanted to make something natural and artificial: a mix of architecture and nature."  .[1]
He uses white and cubes to maintain simplicity in his work despite the layout still being very detailed.


Sources:
[1]https://www.architectsjournal.co.uk/archive/in-his-own-words-sou-fujimoto-on-the-serpentine-pavilion
https://www.japanhouselondon.uk/read-and-watch/who-is-sou-fujimoto/
https://www.britannica.com/biography/Sou-Fujimoto

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