Designing a Game World: Formative Submission
Premise For my first project, I will be designing concept art for one of the main locations in a new RPG game. I have been given a list of prompts for the location and some ancient artifacts to influence the theme of the location. Using the given prompts, I attempted to create designs of internal and external structures. One of my main ideas was to use the Tagar style pot with the witches cottage as it reminds me of a witches pot. I am using Tagar culture as inspiration when creating my thumbnails. My plan is to use earthy colours and make these structures very nature based, covered in moss and vines. Artifact Culture Research I found this very helpful PDF about Tagar style artifacts, this will help influence my designs. Daggers of different cultures. Dagger B is of Tagar Culture Thumbnails When creating my thumbnails, I wanted to follow the witches cottage prompt so I started out with sketches of what I want the general shape of the structure to look like. Since witches are often...
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