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Showing posts with the label 2D Toolkit

Toolkit 1 Summative Assessment

3D Toolkit Character Modelling - 3D Toolkit Sci-Fi Building Modelling - 3D Toolkit Modelling a Potion Bottle - 3D Toolkit 2D Toolkit Artist Study - 2D Toolkit Skill Test + Introduction to Drawing - 2D Toolkit Perspectives - 2D Toolkit Anatomy & Drawing from Observation - 2D Toolkit 2D Principles - 2D Toolkit

Anatomy & Drawing from Observation Game Artist Toolkit 2D

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  Compartmentalising figures into tubes. Anatomy Study: Arms Anatomy Study: Torso Anatomy Study: Hands Drawing an object from observation Life Drawing

Skill Test & Introduction to Drawing - Game Artist Toolkit (Week 1-2)

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This blog post is a couple weeks late as I completely forgot to publish it. This blog post contains my work from Week 1-2. Here, I will go over my value study of Caravaggio's David with Head of Goliath, 4 timed sketches and a pose of a cat running. The blog post in which I talk about the fundamentals of art is linked here: https://aprilbunnyboo.blogspot.com/2024/10/2d-principles-game-artist-toolkit.html Value Study Caravaggio's David with Head of Goliath Here I attempted to create the shape of the face with only the shadows. There are hard shadows cast on the right while the left shows intricate features like his nose and the bridge between. I think I could've used a lighter value as in the original painting, you can still see his facial features and a soft reflective light on his jawline. Master Study Here, I attempted to recreate one of Leonardo Da Vinci's artworks in order to study how value creates depth. Towards the eyes, I have used a much darker colour to make hi...

Perspectives - Game Artist Toolkit

In this blog post, I will talk about what I have learned about perspectives, what they are, what is the different terminology and drawing shapes in linear perspective. Basic Terminology In perspective, we have 3 axes (X, Y, Z). X = Width, Y = Height, Z = Depth . Linear perspective is a technique using an oriented space to create the illusion of 3 Dimensional objects. The Horizon Line in perspective is the line that dictates where the ground and sky separate. This can also represent the eye level of the viewer. Anything drawn over the horizon line will be viewed from below, meaning you can see under the object. Anything drawn below the horizon line will be viewed from above, meaning you can see the top of the object. The higher the horizon line, the higher the camera/eye level. The lower the horizon line, the lower the camera/eye level. The Vanishing Point is the point on the horizon where a specific axis converges. This is a key to creating the 3D illusion. Orthogonal Lines are guide ...

2D Principles - Game Artist Toolkit

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The Fundamentals of 2D Art In this blog post, I will talk about my first week of my artist toolkit sessions. In this lesson, I have explored the fundamentals of 2D art, including perspective, form/shape, composition, value and colour. Perspective In perspective, when subject is above the horizon line, it gives a worms eye view point on the scene. When the subject is below the horizon line, it gives a birds eye view on the scene. If the subject on the horizon line, you will see it at street level. Perspective drawings also include at least one vanishing point. A drawing with 2 vanishing points is called a 2 point perspective.   A shape is a two dimensional object, there are two types of shapes, geometrical and organic. Geometric shapes have clear edges boundaries, including triangles, squares and circles, while organic shapes are free form. Shapes and form both include length and width of the object, however, form introduces depth into the subject. Composition Composition in 2D is t...

Artist Study: Albrecht Dürer

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 Albrecht Dürer Self-Portrait of Albrecht Durer at age 28 Durer was born in Germany, on May 1471, and was one of the major artists during the Northern Renaissance movement. In his artwork, Durer was known for his precise line work and attention to detail. His paintings were often symbolic, his paintings depict themes of religion, nature, and human emotion. He studied human proportions and anatomy. Sources: https://www.wikiart.org/en/albrecht-durer I have found that a lot of his works are focused on animal paintings as well as portraits, which drew me to his art style. Major Works "Hare" - Albrecht Durer, 1528 The median used to create this artwork is oil paints. From what I have learned about line weight, I can see that he has applied it to this painting. The whiskers on the hare are very thin and long, which indicates he used quick light strokes. For the shorter whiskers, I believe he put more weight to them, because the lines are heavier and control over shorter lines is m...