Final Scene + Reflection

 

Render







Reflection:


This was the most stressful project yet as I excel strongly in 2D and not so much in 3D. There are many things I would've loved to change about this assignment however I used the skills I had learnt from my 3D toolkit to create this. My biggest struggle was probably navigating Substance Painter. I have little experience with this application but I applied my knowledge with smart materials to create something unique. I enjoyed modelling as it was probably the easiest part of this project. Following orthographs, that I have created, made it easier for me to model, although I was a bit spontaneous with modelling the windows. It was a last minute addition to truly incorporate Sou Fujimoto's style a little bit better. During this process, I also learnt how to create a glass texture so it can be handy for future projects. Some of my textures were also rendering incorrectly and I had struggled with UV unwrapping but eventually I wrapped my head around it. Overall, I think despite my lack of experience with 3D, I did pretty well for my first 3D scene of this year and I'm looking forward to thoroughly learning to texture!

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